The secondaries are viable as they are right now. Therefore a single choice of torpedoes can be picked, or rather, is available. ![]() With Asashio, we wanted to minimize confusion. Will we get destroyers with a choice of DWT/Normal torpedoes? They’re in the game right now, and they function as such, therefore creating a separate icon is a bit of a redundancy. It is possible to have something like this in the future, but not for now. It might not necessarily be the greatest for world of warships. We’ve been discussing Global Map, many times. We want to develop clan activities further. Clan Wars with rewards like in WoT (gold, etc.)? There are considerations for radar countering consumables. Radar is pretty straight forward, if the DD is undetected, you pop the radar and you spot him, providing he’s inside the radar’s range. What could a tank do to a ship? □ Rework to Radar for Line of sight instead of going through islands? For the majority of players, playing as safely as possible seems to be the obvious choice, pushing requires quite a bit of understanding of the game, and carries risks. In theory, it sounds like a good idea to cut down the ranges, but that leads to a difficult situations. The game is more interesting to play if you push. T9-10 seems to promote sitting at range and sniping, will this be addressed? We’re looking into making t7-8 cruisers receiving something to allow them to come back. The reason why not all ships have a heal, is that most nations already have it at t9, and the new module slot. Comeback mechanics for ships of tier 7-8? We will investigate how BB AP will deal damage to destroyers i.e. Will BBs overpenetrate with no damage, and if that is the case, what about AP German DD and others CAs and CL?ĬA AP will no longer bounce on DDs, due to the rework of the destroyer armour layout. Will upgrades and modules receive buffs/nerfs? She’s kind of in a nice spot, since she is needed in competitive games. She was kind of buffed with the Fletcher torpedoes. Therefore everything in regards to carriers and planes will be revisited, that includes AA, captain skills as well as the CVs themselves. We’re currently working on a new version of carriers, so of course they will be rebalanced. She will, however get the 12km torpedoes Will CVs get rebuffed again? Will Zao receive HP buffs?įrom the survivability point of view, Zao is okay. ![]() Why is it harder in BBs to punish other BBs broadsiding?įrom a historical standpoint BBs were supposed to withstand damage from other BBs. We don’t want to powercreep the game with new ideas, but sometimes it happens. Is the tendency of powercreep intentional, or is it a side effect?Ī hard question – during the years we develop new ideas and mechanics. Massive thanks to Strefs for doing the transcript of last Friday Q&A with the Developers from the Balancing Department.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |